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K'NEX in the Maths curriculum

In building K'NEX models and completing K'NEX challenges, pupils will be continually applying many different mathematical principles, including:
  • Counting components required
  • Selecting components by shape and size
  • Creating patterns
  • Interpreting 2-D diagrams of 2-D or 3-D models
  • Using 2-D shapes such as squares, rectangles and triangles
  • Using 3-D shapes such as cubes, cuboids, pyramids and prisms
  • Applying symmetry
  • Using 45 degree and 90 degree angles
The K'NEX User Group has developed a 41-page Guide to assist teachers to use K'NEX to help deliver maths in the National Curriculum at Key Stages 1 to 4, and maths tutors to use K'NEX to help deliver the Adult Numeracy Curriculum.

The guide contains a wealth of resources, including 101 K'NEX maths activities in numeracy, shape, space, measure and handling data.

You can view some of the activities from the guide in the Members' Area.

The User Group K'NEX shop also includes a number of K'NEX education sets that explore particular aspects of the Maths curriculum.
K'NEX in the Maths curriculum

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